Prof. Eric Galin – LIRIS – CNRS
Eric Galin is a Professor of Computer Science at University Lyon 1, France. He obtained an engineering degree from Ecole Centrale de Lyon in 1993 and a Ph.D. in Computer Science from Université Lyon 1 in 1997.
His research interests embrace procedural modeling of virtual worlds, simulating natural phenomena, and modeling with implicit surfaces. For the past decade, he contributed to several high-level procedural methods for modeling terrains, generating road networks and villages, generating river networks and simulating the mutual influence between ecosystems and terrains.
Eric Galin served in several program committees such as SMI, Eurographics and the series of Eurographics Workshop on Natural Phenomena. He was the co-chair of Eurographics 2017 conference. He participated in the creation of the French Chapter of Eurographics in 2004 and belongs to the CA. From 2008 to 2013, he was the administrator of Gamagora, a high-level education program connecting Level Design, Graphics Design and Computer Game Programming tracks.
More info: https://perso.liris.cnrs.fr/eric.galin/
Dr. Ferran Argelaguet – Hybrid research team, Inria
Dr. Ferran Argelaguet is a Research Scientist at the Hybrid research team, at Inria, the French National Institute for Research in Computer Science and Control, in Rennes, France. He received his bachelor’s degree in Computer Science from the Universitat Politècnica de Catalunya in 2006 and his PhD in Computer Science in 2011. His research activity is devoted on the field of Virtual Reality, a multidisciplinary research field, with a particular focus on Human Computer Interaction and Human Perception. He publishes regularly in top VR conferences and journals, such as IEEE VR or IEEE TVCG. He also serves regularly as international program committee member in VR conferences such as IEEE VR or ACM VRST and since 2019 he is Program Co-Chair of the IEEE Virtual Reality and 3D User Interfaces Conference track.
Marcos Fajardo – Solid Angle
Las principales películas de Hollywood que necesitan efectos especiales extraordinarios, como Star Wars, The Amazing Spider Man, Iron Man 3, Doctor Strange, o Guardianes de la Galaxia utilizan el software de animación de Marcos Fajardo, la mente detrás de la empresa española Solid Angle. El malagueño fue el ganador de un Oscar en 2017 por su software Arnold para crear efectos especiales muy realistas y de forma muy rápida y eficiente.ç
More info: https://www.arnoldrenderer.com/